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Introduction
Torque X is a completely new engine designed from the bottom up to
harness the power of XNA. Written entirely in C# and based on proven
Torque Technologies, the result is the most powerful C# game engine on
the planet. The original engine has been improved significantly since
its first release.
There are now 2 separate versions of the engine: 2D and 3D.
TorqueX 2D (TX2D) and TorqueX 3D (TX3D) are built on top of the same
core framework. However, both ship with their own solutions, unique
code, and builders. The builders are editors that allow you to modify
your game without using code.
Downloading
To obtain TorqueX, go to your GarageGames Account Page. Look for your TX product, and click Download.
Installation
Once your download is complete, double click on the setup file to start the installation process.
You will first be greeted by our Welcome screen. Go ahead and click Next >
Read through our EULA (End-User License Agreement) then click Next >
Next, you will be prompted to select an installation
directory for TorqueX. I usually keep all of my torque products in a
single directory and keep the naming as short as possible. Whatever you
decide is fine, just remember the directory for future reference.
The rest of the tutorials and guides will use C:\Torque\TX3D and C:\Torque\TX2D
You should now be ready to install. If you need to make any other changes, click on < Back. Otherwise, click Next > to begin the installation.
Wait while TorqueX is installed
If all went well, you will see the Installation Finished screen
Conclusion
This tutorial covered the installation of TorqueX. You should now
have Visual C#, XNA, and TorqueX installed on your machine. This means
you are now ready to start developing your games! You can start
experimenting no your own, or continue on with the rest of the
tutorials and guides in this documentation. |